Social behavior videogames

This project aims to study social behavior inside classrooms using videogames. A networked game, created with AppInventor, proposed two games that are played inside primary school classrooms. The results of the interaction among peers is studied with the intention to identify early warnings such as bullying.

This research project was a collaboration with Carlos Rodriguez-Sickert from the Research Center of Social Complexity (CICS-UDD), and was part of a FONDEF (national research project) grant.

A second version is currently under development using a web platform with more games and realt time reporting of analyzed results.

  • Captura de pantalla 2016-01-31 a las 2.44.58 a.m.
  • Captura de pantalla 2016-01-31 a las 2.53.24 a.m.
  • Captura de pantalla 2016-01-31 a las 2.44.50 a.m.